Enums and Pattern Matching
Chapter 6 - Another way to structure data and pattern match!
Chapter 6 - Another way to structure data and pattern match!
Chapter 5 - Using Structs to Structure Related Data
Chapter 4 - Understanding Ownership, Memory Management, and Borrowing in Rust
Chapter 3 - Variables, Constants, Shadowing, Data Types, and Loops
Chapter 2 - Learning about the standard library, through a small guessing game 🕹️
Chapter 1 - Notes from the awesome book `The Rust Programming Language by Steve Klabnik and Carol Nichols`